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Blizzard Announces New StarCraft Open-World Shooter at BlizzCon, Launch Set for 2030

Blizzard has revealed a new StarCraft game at BlizzCon 2026, but it is an open-world shooter rather than a real-time strategy title and will not arrive until 2030.

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Blizzard Entertainment has announced a new entry in its long-dormant StarCraft franchise, but the reveal at BlizzCon 2026 confirmed a dramatic shift for the series. The new game, titled simply StarCraft, is an open-world shooter and is not scheduled for release until 2030.

The announcement ends more than a decade of silence for the sci-fi franchise, whose last original installment was StarCraft II: Legacy of the Void in 2015. A remastered version of the original game was released in 2017, but Blizzard has otherwise focused on its other major properties, including Warcraft, Diablo, and Overwatch.

Fans had anticipated a StarCraft revival after the franchise's official website began displaying visual glitches and issued a warning that users' devices had been compromised. Hidden text logs discovered on the site appeared to be secret transmissions, fueling speculation about a new game. The rumors intensified in 2024 when Bloomberg reporter Jason Schreier told IGN's Podcast Unlocked that Blizzard was working on a StarCraft shooter led by former Far Cry executive producer Dan Hay, who joined the company in 2022. A job posting for an upcoming open-world shooter later that year further convinced fans that a StarCraft shooter was in development.

During the BlizzCon opening ceremony, Blizzard's Dan Hay said, «It's about damn time» the company returned to the interstellar war of StarCraft. A cinematic trailer followed, showing Dominion forces being trained as elite warriors before being sent into battle against a massive wave of Zerg forces. However, no gameplay footage or further details about the game's mechanics were shared.

The shift to an open-world shooter marks a significant departure for a franchise that defined the real-time strategy genre. The audible reaction from the BlizzCon crowd when the genre was announced was not necessarily one of elation, according to those in attendance. Many longtime fans had hoped for a traditional StarCraft III or another real-time strategy title.

This is not Blizzard's first attempt to spin StarCraft into a different genre. StarCraft Ghost, announced in 2002, was planned as a tactical-action console game where players would control a Ghost operative in the service of the Dominion. It was canceled in 2006 after multiple delays. A second attempt, codenamed Ares, was reportedly «like Battlefield in the StarCraft universe» but was canceled in 2019 so Blizzard could focus on Diablo 4 and Overwatch 2. The new project represents Blizzard's third try at a StarCraft shooter.

The long development timeline and distant release window are familiar for Blizzard, which has a history of announcing games years before they are ready. The company has long touted the mantra: «It'll be ready when it's ready.» That approach has produced highly polished titles but also prolonged waits for fans.

StarCraft remains a key pillar for Blizzard even after years of dormancy. The original game and its Brood War expansion were massive hits, particularly in South Korea, where internet cafes became hubs for competitive play and helped lay the groundwork for the rise of esports. A recent report indicated that Nexon is seeking the StarCraft license to develop a new game, possibly StarCraft III, offering some hope for fans of the traditional real-time strategy format.

For now, Blizzard has confirmed only that a new StarCraft is in development as an open-world shooter, with a launch planned for 2030. More details are expected in the coming years.

Same event, other desks

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